About Patch 1.48
There are no significant changes for patch 1.48. Any mod that was compatible with 1.47 is compatible with 1.48. In fact, even core mods are compatible with 1.48.
For more information about patches 1.47-1.48 see:
There are no significant changes for patch 1.48. Any mod that was compatible with 1.47 is compatible with 1.48. In fact, even core mods are compatible with 1.48.
For more information about patches 1.47-1.48 see:
Can any of you wonderful people tell me where there is a death flower plant in Monte Vista? I just can’t find one.

This is a pure script mod that adds a “Meditate” interaction to all Mood Lite candles (Base Game).


Anonymous asked: Hi! :) Great work on the Premium Content fix. There is one problem though, but it's not really custom content on MV. The new wedding cake has invisible slices/is a metal ball for some people. Do you have an idea on how to fix this?
Unfortunately, the problem with the cake goes beyond repairing the ccmerged.package. At this moment, I’m not 100% sure what causes the issue. It could be anything, from the resources not being properly linked, to the recipe not being set up properly (meaning an EA error in the recipe in the ccmerged.package), to the script not identifying the cake slice properly. I might look into it later if KT doesn’t identify the problem himself. I do believe he is working on a fix for it.
There are just so many posts out there on all the forums (and blogs and tumblrs, etc) about broken Premium Content, that this just can’t be shared enough. You can fix the following bugs just by using this tutorial:
If you have questions or problem with the tutorial, please feel free to ask me here on at my WordPress blog.
My two newest mods allow you to purchase the Gift Pile through the buy catalog, and also add some customization to the gift pile tuning.


Download at Simlogical: Buyable Bunch o’ Gifts
Download at Simlogical: Gift Pile Tweaks (more gifts, more social/fun, Add Gift interaction unhidden for actives)
I’ve posted a new article at Simlogical. The goal of the article is to educate mod users about conflicts and false positives. Excerpt from the Introduction:
For most users, one of the most confusing aspects about mods and other custom content for the Sims 3 is understanding what a conflict is, and how it can adversely affect one’s game. There are few different ways mods and custom content can conflict with each other, and some ways are a little more difficult to understand for the average user. This article will attempt to explain different types of mod and other custom content conflicts, so that users are better able to understand how these conflicts can affect their game.
The article explains the differences between types of mods, how to spot a conflict and what a conflict really means. Even if you’ve been using mods for a long time, you might find something new in this article, or you might even have something for me to add!
I firmly believe that more mod users should have a better understanding of how mods work, and what conflicts mean. The article is a long read, and it goes quite in depth about mods and conflicts, so you might need more than one sitting, Especially because it’s probably very boring! I’m sorry if that’s the case. Anyhow, I highly recommend reading it, and don’t be afraid to post questions comments or suggestions!
Read the whole article at Simlogical: Understanding Mod and CC Conflicts with Delphy’s Dashboard

There’s no reason to rely on dodgy moodlets to be informed about your sim’s temperature. With this mod installed, you will be able to click on any sim and instantly get a report detailing the temperature of all sims in the target sim’s household.

That I never answered. I’M SORRY!
I never got any notification about those questions. I don’t know why. Maybe the e-mail ended up in my spam box, but I never saw the questions until now. I didn’t even get a little “you have messages” in my tumblr inbox icon. Really sorry about that.
Of course, maybe the questions happened when my Hubby was in the hospital for a couple of weeks. During that time, and for a couple of weeks afterwards, I was not very active at all because it was a really stressful time for my family.
Anyhow, <3 my followers! I’m truly sorry if you felt ignored.

Are your Werewolves tired of hunting so much? Do your Vampires need a change from Plasma Juice, Plasma Juice, More Plasma Juice, and the occasional Plasma Fruit? Give your supernaturals (or even your particularly blood thirsty mortals) a change of pace with these nutritious raw meats.
Hi Simblr! I’ve missed you dearly. Life got a bit too stressful and I just couldn’t keep up. I’ve followed my new followers, and I must express my most sincere apologies for such the long delay! I love to read simblrs, and I even love to read simblrs that aren’t always about the sims!
Anyhow, I updated the Custom Edible Food directory, and I am currently set on making another update to my edible food script mod. Somebody requested that I make some food for supernaturals, like werewolves and vampires. Heck, I’ll even make fairy food! What I need to find are good food objects that will be nice for the script. For example: Raw meat that is in single pieces (not a huge leg on a string that hangs on the wall!). The food needs to be able to be eaten out of the hand. If you know where I can find such food objects for the Sims 3, be sure to let me know :D
Now remember I don’t mesh! Really, I might learn to do this at some point in the future, but now is not the time. Try to keep this in mind if you have any suggestions.
This mod has been updated to V4. If you are using NRaas Vector mod, your sims can pass immunity to their children when using this interaction.
Note: This mod will work fine with and without NRaas Vector being installed.
This is a pure script mod which adds a breastfeeding…

This mod alters the AlterObstacle Interaction available on all Horse Jumping objects. The interaction has been made immediate, so your sims will no longer need to walk to the object to pick up, add, or remove rails.

These are three separate scripted objects that allow you to place the Adventure Board in your town. Due to the way EA has coded the Adventure Board, it is only possible to put the Egyptian Adventure Board on lots in worlds other than France and China. With these objects, you can place all three Adventure Boards Anywhere you want.
Note: This mod is fully compatible with NRaas Traveler. In fact, I have made it specifically with the NRaas Traveler mod in mind.
I’ve re-done the tutorial originally available on my blog: Tutorial: How to Check if an XML Tuning Mod Needs to be Updated
The improved version of this tutorial has more pictures and a better format. You can find it by clicking on the link in the title, or by visiting Simlogical.
We will probably be seeing a patch soonish, since Diesel stuff is due out in a week and a half, and the patch notes for 1.36 have been leaked by EA France. So, this is a great time to learn about updating tuning mods. You’ll even have time to prepare and keep a back up of the current GameplayData.